![]() ![]() Marksmen can wear any armor, but they do not add their class level to their evasion rolls. The marksman can wield any ranged weapon he can equip with his strength score. The only martial class that attacks with ranged weapons. When you deal damage as a fencer, add your class level and strength modifier as bonus damage. The fencer class lets you use the following actions. Also, this class is useful because it takes less experience to advance (as it's on the Minor experience table), so you can level it at the same time as another combat class. Your chaining ability is less than a fighter or grappler, but you deal higher burst damage when you deal a critical hit. When you attack with this class, your weapon's critical threshold is one point less (criticals become more likely). For example, if you have 15 strength, you would be able to equip a weapon, armor, an shield up to strength 8. To use this class, you must only choose weapons, armor, and shields up to half your strength score. With this class, you attack nimbly at the enemy's weak points. When you deal damage as a grappler, add your class level and strength modifier as bonus damage. The grappler class lets you use the following actions. Use these well in combination and you should be able to outdo a fighter. The grappler's damage and defense are less than a fighters, but the grappler class allows you to learn the combat feats Chain Attack and Throw Attack. If you wield a shield, you may not use any of the grappler class benefits. You may only equip armor specifically designated as usable by grapplers. You may only use weapons from the grappling category and with a low enough strength rating. This class forsakes weapons to attack with punches and kicks. When you deal calculated damage as a fighter, add your class level and strength modifier as bonus damage. The fighter class lets you use the following actions. You will be able to use all the equipment and items (except ranged weapons) your strength allows. This class is the strongest with weapons and armor. The class for standing in front of the enemy and fighting with weapons. Since the abilities and allowed actions of the fighter, grappler, and fencer classes are virtually the same, you may want to level only one of those three classes. Each of them is unique, and they use different weapons and armor. There are four martial classes, and all of them relate to fighting enemies. As they gain more classes, they become able to do a greater variety of things.Įach class is described below, along with the things that can be accomplished with each class. As these classes increase, they also become better at those tasks. As PCs in SW2.0 spend experience to gain classes, they gain the ability to perform different tasks. ![]()
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